Model | The model number of the tile. |
Serial | The unique serial number assigned during manufacturing. |
Firmware | The software programmed into the controller on each tile. |
Factory Version | Version of factory firmware currently running on the tile. |
Incomplete Frames | The number of times a frame has been dropped. |
Short Frames | Frames that are displayed for shorter than usual. There is usually an amount of long frames that correspond with the short frames. |
Long Frames | Frames that are displayed for longer than usual. There is usually an amount of short frames that correspond with the long frames. |
VSYNC Drops | This indicates the number of times a frame is not displayed. This number should always be either zero or uniform across all tiles. |
VSYNC Packets | Vsync denotes how often the frame refreshes. This statistic shows how many vsync packets have been sent. |
Min VSYNC | The minimum frequency of frame refreshes. |
Avg VSYNC | The average frequency of frame refreshes. |
Max VSYNC | The maximum frequency of frame refreshes. |
Video Packets | How video data is sent - instead of transferring a large file as a single block of data, the video is sent in smaller packets. If a packet is not received or is "dropped," only the dropped packet needs to be resent. Additionally, if a data transfer encounters network congestion, the remaining packets can be rerouted through a less congested path. |
LED Firmware | The software programmed into the LED board on each tile. |
OC LED Test | The number of open circuit (dead) LEDs found. |
LED Chain Errors | Number of chain errors detected. |
LED Temp | The temperature of the LED board. The value is reported in degrees Celsius after it has been multiplied by 10 (i.e. 90 degrees is shown as 900). |
Local Temp | The temperature of the local board. The value is reported in degrees Celsius after it has been multiplied by 10 (i.e. 90 degrees is shown as 900). |
Local Vref | The local voltage reference. Voltage reference is an electronic device that ideally produces a fixed (constant) voltage irrespective of other factors. |
Link | Number of ports with link. |
Stats Received | Number of stats packets sent from the controller and received by the tile. |
Status Received | Number of status packets sent from the tile and received by the controller. |
Last Comms | Time since last packet received. |
Uptime | The length of time that a tile has been running continuously since the last reset. |
Total Uptime | The total length of time that a tile has been running continuously. |
Runtime | Amount of time in seconds a tile has been running since last power cycle. |
Total Runtime | Amount of time in seconds a tile has been running. Does not reset. |
Inventory | Internal asset identifier. |
LED Vdda | Used for development only. |
Min Phase | Used for development only. |
Avg Phase | Used for development only. |
Stack Headroom | Used for development only. |
Gclock unlock | Used for development only. |
Debug | Used for development only. |